CS:GO Halloween Update 2018, allows you to become ghost, Maps Changes

CS:GO Halloween Update 2018

All the games are gearing up for the upcoming Halloween festival. We have seen Epic Games introducing the Fortnitemares 2018 for the Fortnite game. In similar fashion, Halloween update has arrived for Counter-Strike Global Offensive

The latest update has received a scary version of Cobblestone map

The Cobblestone Spooky map has been only made available for a limited period of time and its look has been totally revamped for the Halloween

The list of changes includes night time setting and a new window in an underpass

CS:GO Halloween Update 2018

CS:GO Halloween Update 2018

Also in addition to this, you will now be able to haunt the opponents as a ghost even after dying. It can be done in the Casual, Demolition and Flying Scotsman modes. Being the ghost, you will have the ability to spray Graffiti, interact with props and turning chickens into zombie chickens

CS:GO Halloween Update 2018

The release notes for the latest update has been shared by the CS: GO official handle on the twitter including the spooky images for the Cobblestone Halloween makeover

CS:GO Halloween Update 2018

In Casual, Demolition, and Flying Scoutsman game modes, players now haunt the world as ghosts when they die until the end of the round. Spoooooky!

Ghosts can

  • Only be seen by other ghosts and observers.
  •  Apply Graffiti in the world.
  •  Affect interact-able props (soccer balls, glass, potted plants, etc)
  •  Turn chickens into zombie chickens.
  • Possess Bots by using them.
  • Two pumpkin soccer balls now spawn in a random places on the map during Halloween.
  •  Improved chickens ability to avoid walking straight into walls.
  • Chickens now spawn in all non-competitive matches during Halloween.
  • Chickens have gotten into the spooky Halloween spirit.
  •  Who put all this candy corn in my gun?!



  • Fixed out of map exploit
  •  Fixed several stuck spots
  •  Fixed several incorrect collisions
  •  Updated radar to a new style


  • Minor optimizations
  • Minor readability improvements
  • Fixed several deathmatch spawns
  • Fixed clipping texture playing wrong sound at A Pit
  •  T-Water no longer kills players
  •  Updated radar overview


Halloween is here, so why not try out some super scary layout changes?

  •  Removed connector between Long A and Underpass
  •  Blocked long view angle from Long A CT side towards courtyard
  •  Decreased height of doors in Underpass
  •  Added window in Underpass
  •  Removed slanted door leading into Underpass
  •  Removed a large section of old Bombsite A courtyard
  • Moved up Bombsite A zone towards ramp
  • Removed access to most of T spawn area
  •  Moved up T spawn positions
  •  Added climbable props in dropdown
  •  Added cover in corridor leading to Bombsite B platform
  • Added spooky Halloween theme


  •  Added fallback image for unknown workshop maps.
  •  Fixed a case of incorrect player alive record keeping.
  •  Fixed regression in map vote random shuffle.
  •  Fixed voting tab not having initial focus.
  • Fixed issue with early votes being ignored in some cases.
  •  Fixed case where end of match would flicker on future consecutive matches.
  •  Fixed mouse cursor appearing immediately on end of match.
  • Fix for a case of bad perf with high maxrounds.


  •  Timeouts are now saved and restored in round backups.