Dota 2 gameplay update 7.23c is live now

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Dota 2 is a multiplayer online battle arena (MOBA) video game that has been developed and published by Valve. Dota 2 is played in matches between two teams of five players, with each team occupying and defending their own separate base on the map.

Well, new gameplay update for Dota 2 has gone live and it has brought many enhancements to the game. Mentioned below are the complete details regarding the update.

GAMEPLAY UPDATE – 7.23c

GENERAL

  • Outpost XP reduced from 25 per minute to 18
  • Level 10 XP talents reduced from 20/25/30/40 (most were 25/30) to 20%
  • Level 15 XP talents reduced from 35/40/50 to 35%
  • Glyph duration on creeps reduced from 7 to 4
  • Innate Damage Block now works against player units again (same rules as regular damage block now)
  • Innate Damage Block changed from 100% for 8 block to 50% for 16 block
  • Innate Damage Block no longer stacks with damage block instances
  • Courier items that are locked will now not be delivered nor will they be returned to the stash
  • Courier base movement speed increased from 275 to 280
  • Neutral Items no longer roll if there is an enemy of the killer within 600 AoE of the dying unit

ITEMS

BOOTS OF TRAVEL

Now has the same 6 second teleportation delay when teleporting to outposts

BRACER

Recipe cost reduced from 215 to 210

BUCKLER

Recipe cost increased from 250 to 300

DRUM OF ENDURANCE

All stats reduced from 6 to 4

ENCHANTED QUIVER

Bonus damage increased from 175 to 225

ESSENCE RING

  • Health increased from 375 to 425
  • Cooldown reduced from 25 to 20

GREATER FAERIE FIRE

Charges increased from 2 to 3

GROVE BOW

  • Now provides 10 Attack
  • Speed

Debuff duration reduced from 10 to 6

HAVOC HAMMER

  • No longer increases base attack time
  • Bonus damage reduced from 60 to 35

ILLUSIONST’S CAPE

Now provides +10 Strength and +10 Agility

IMP CLAW

Cooldown reduced from 10 to 8

MIND BREAKER

Silence duration reduced from 4 to 2 seconds

NULL TALISMAN

Recipe cost reduced from 215 to 210

REPAIR KIT

Now provides you with +13 Health Regen while carrying it

SENTRY WARD

Replenish interval reduced from 95 to 90

SILVER EDGE

Bonus damage increased from 36 to 40

TELESCOPE

Changed from Tier 4 to Tier 3

THIRD EYE
Removed

VAMPIRE FANGS

Lifesteal increased from 14 to 15

VLADMIR’S OFFERING

Recipe cost increased from 350 to 450

WRAITH BAND

Recipe cost reduced from 215 to 210

HEROES

ABADDON
Base intelligence reduced by 3
Base damage reduced by 2

BLOODSEEKER

BLOODRAGE

Bloodrage heal percentage reduced from 16/19/22/25% to 13/17/21/25%

CLINKZ

DEATH PACT

Death Pact health gain increased from 200/300/400/500 to 250/350/450/550

CRYSTAL MAIDEN

ARCANE AURA

Arcane Aura no longer provides Magic Resistance

CRYSTAL NOVA
Crystal Nova cooldown reduced from 14/12/10/8 to 11/10/9/8
TALENTS
Level 15 Talent changed from +14% Manacost/Manaloss Reduction Aura to +10% Magic Resistance Arcane Aura

ENCHANTRESS
Base movement speed increased from 315 to 320
Base intelligence increased by 3 (base damage unaffected)

SPROINK
Sproink distance increased from 400 to 450

JUGGERNAUT
Base attack speed increased from 100 to 110
TALENTS
Level 15 Talent increased from +20 Attack Speed to +25

KUNKKA

TORRENT
Torrent slow duration from 1.75/2.5/3.25/4 to 1/2/3/4

LONE DRUID

SUMMON SPIRIT BEAR
Summon Spirit Bear base damage reduced by 5

MAGNUS

SKEWER

  • Skewer Scepter reduces manacost by 50% rather than 100%
  1. Skewer Scepter cooldown increased from 4 to 6 seconds

MARS

BULWARK

Bulwark Front damage reduction increased from 25/40/55/70% to 40/50/60/70%
Bulwark Side damage reduction increased from 12/20/27/35% to 20/25/30/35%

MEDUSA

MANA SHIELD

Mana Shield absorption increased from 60 to 70%

STONE GAZE
Stone Gaze movement speed bonus increased from 25% to 35%

MONKEY KING

  • Base armor increased by 1

TALENTS

Level 15 Talent increased from +75 Jingu Mastery Damage to +100

NATURE’S PROPHET
Max base damage reduced by 4

ORACLE
Base intelligence increased by 5 (base damage unchanged)

PHOENIX
Base armor increased by 1

PUCK
Base armor reduced by 2

WANING RIFT
Waning Rift damage reduced from 100/160/220/280 to to 70/140/210/280

DREAM COIL
Dream Coil level 1 scepter duration fixed to not be lower than original (1.5 to 1.8)

RIKI

  • Base movement speed increased from 315 to 320
  • Base HP regen increased from 2 to 3

TRICKS OF THE TRADE
Tricks of the Trade damage increased from 55/70/85/100 to 70/80/90/100

SHADOW FIEND
Strength gain increased from 2.5 to 2.7

REQUIEM OF SOULS
Requiem of Souls fear per wave increased from 0.6 to 0.8
Requiem of Souls max fear duration increased from 2.2 to 2.4

SNIPER
Agility gain increased from 3.1 to 3.4

TEMPLAR ASSASSIN

TALENTS

Level 15 Talent reduced from +25 Movement Speed to +20
Level 25 Talent reduced 1.5s Meld Hit Bash to 1.25s

TIDEHUNTER

KRAKEN SHELL

Kraken Shell damage block increased from 5/10/20/40 to 12/24/36/48 (as a result of the innate damage block changes)

TINY

TREE GRAB
Tree Grab building damage reduced from 50/80/110/140% to 20/50/80/110%

TREANT PROTECTOR

Now has an innate Nature’s Guise passive ability. Whenever you haven’t taken damage in the last 3 seconds, you gain the ability to path through trees. While in trees you gain 25% more regeneration and heal as well as a 15% Movement Speed bonus. (Once you have the ability to walk through trees, you don’t lose it until you aren’t near trees.)
Scepter now also causes trees to respawn every 10 seconds instead of the default 5 minutes

LIVING ARMOR

  • Living Armor is now global.
  • Living Armor bonus armor reduced from 7/10/13/16 to 4/6/8/10
  • Living Armor now heals over 12 seconds instead of 8
  • Living Armor total heal reduced from 60/120/180/240 to 60/100/140/180

TALENTS

  • Level 10 Talent changed from +10% Cooldown Reduction to Nature’s Guise Invisibility.
  • Level 10 Talent changed from +60 Living Armor Heal to +50 Damage
  • Level 15 Talent changed from +90 Damage to +60 Living Armor Heal
  • Level 20 Talent changed from Gains Tree Walking to +15% Cooldown Reduction

UNDYING

TOMBSTONE

Tombstone Zombies damage increased from 33 to 36

FLESH GOLEM

Flesh Golem damage per second increased from 15/25/35 to 25/35/45

URSA

Strength gain reduced from 3.3 to 3.1

TALENTS

Level 10 Talent reduced from +3 Mana Regen to +2

VENGEFUL SPIRIT

VENGEANCE AURA

  • Vengeance Aura attack range reduced from 60/90/120/150 to 50/75/100/125
  • Vengeance Aura illusion outgoing damage from 100% to 70/80/90/100%

VENOMANCER

POISON STING

  • Poison Sting regen reduction reduced from 30% to 15/20/25/30%
  • Poison Sting damage reduced from 6/14/22/30 to 6/12/18/24

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