Renowned tech giants, like Google and Microsoft, have already shown their interest in the cloud game service. Google has announced the Project Stream whereas, Microsoft has launched Project xCloud. Now, the popular game developer EA is about to join the club with its cloud game service called Project Atlas. With its new gaming service, the company will be harnessing the power cloud computing and AI and provide it to the experts in the field of game developing. According to the official statement by the company, there are more than 1,000 employees and hundreds of studious, which will be contributing to the EA Project Atlas.
Chief Technology Officer, EA, Ken Moss says ” When we talk about cloud gaming, we’re referring to a game that resides on an EA server rather than on the gamer’s PC or mobile device. The gamer enters the game by installing a thin client that can access EA’s servers where the games are running.”
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According to the company, the team at EA has been working consistently to develop a software that utilizes the cloud to remotely process and stream blockbuster, multiplayer HD games with the minimum possible latency, and also to unlock even more possibilities for dynamic social and cross-platform play. Not only this, but the company is also investing in cloud gaming to enable deeper personalization and to eventually create a world full of user-generated content – blurring the lines between the discrete domains of game engines and game services. In fact, it is the merging of these two formerly distinct domains, along with the paradigm of cloud gaming, that is a key driver of the next-generation unified platform from EA.