League of Legends Update 8.24b Patch Notes released

League Of Legends Patch 8.19

The mini update of League of Legends has been rolled out and the latest update has brought change in stats for many in-game characters with other few enhancements and fixes

Nexus Blitz

If you missed it, we dropped a big balance update last week.

Akali

Akali can be more effectively counterattacked when revealing herself from Shroud. 8.24 shroud duration nerf reverted.

W – Twilight Shroud

NEWPRESTEALTHAkali now briefly obscures (opponents can see her outline but not target her) before stealthing or re-stealthing even if enemies don’t have true sight in the area
NEWFOLLOWTHROUGH- Targeted abilities and uncancellable basic attacks (ex. Nasus’s Q – Siphoning Strikeare no longer canceled when Akali stealths or re-stealths
League Of Legends Patch 8.18 Release Date
RE-STEALTH TIMING-0.9/0.8/0.725/0.625 seconds at levels 1/6/9/12 ⇒ 1/0.9/0.825/0.725/0.625 seconds at 1/8/11/20/30 minutes
REVERTED-8.24’s nerf has been reverted in favor of the above changes. Duration restored to 4/4.5/5/5.5/6 seconds (max 2 second extension)⇒ 5/5.5/6/6.5/7 seconds (max 3 second extension)

Pyke

Magic resist growth decreased. Q deals less passthrough damage to minions and monsters. R execute threshold decreased late.

League’s assassin support has become a problematic mid laner despite relatively reasonable performances in bot lane. The nerfs below are all tailored to hit mid Pyke hardest, whether by the strengths mid laners need (protection against burst magic damage; waveclear) or by the strengths Pyke has an easier time accruing in mid (level scalings).

Base Stats

MAGIC RESIST GROWTH2 ⇒ 1.5

Q – Bone Skewer

MINION & MONSTER DAMAGE50% to secondary targets ⇒ 30% to secondary targets (tooltip will be updated in 9.1)

R – Death From Below

Reminder: Enemies above the execute threshold take physical damage equal to the threshold instead.

EXECUTE THRESHOLD, LV 6-9250/290/330/370 (unchanged)
EXECUTE THRESHOLD, LV 10-13410/450/475/500 ⇒ 400/430/450/470
EXECUTE THRESHOLD, LV 14-18525/550/575/590/605 ⇒ 490/510/530/540/550

Simple Buffs

Caitlyn

Q base damage increased; passthrough damage decreased. R range increased.

We’re giving Caitlyn some lane power in Piltover Peacemaker’s first hit and punching up the unique strength Ace in the Hole brings to the Sheriff’s arsenal.

Q – Piltover Peacemaker

BASE DAMAGE30/70/110/150/190 ⇒ 50/90/130/170/210
RATIO1.3/1.4/1.5/1.6/1.7 total attack damage (unchanged)
PASSTHROUGH DAMAGE67% ⇒ 60%

R – Ace in the Hole

RANGE2000/2500/3000 ⇒ 3500 at all ranks

Corki

R damage increased.

Upping Corki’s poke damage.

R – Missile Barrage

BASE DAMAGE75/100/125 ⇒ 90/115/140
THE BIG ONE BASE DAMAGE150/200/250 ⇒ 180/230/280

Singed

Base health increased. Fling damage increased early.

These changes help Singed compete for presence in his early lane.

Base Stats

BASE HEALTH580 ⇒ 610

E – Fling

DAMAGE4/5/6/7/8% target’s maximum health ⇒ 6/6.5/7/7.5/8% target’s maximum health

Tristana

E damage increased.

Improving Tristana’s ability to blow people up in the mid-game.

E – Explosive Charge

BASE DAMAGE60/70/80/90/100 ⇒ 70/80/90/100/110
RATIO0.5/0.65/0.8/0.95/1.1 bonus attack damage ⇒ 0.5/0.7/0.9/1.1/1.3 bonus attack damage
MAXIMUM DAMAGE132/154/176/198/220 (+1.1/1.43/1.76/2.09/2.42 bonus attack damage) ⇒ 154/176/198/220/242 (+1.1/1.54/1.98/2.42/2.86 bonus attack damage)

Varus

W-empowered Q damage increased late. R damage increased early.

Upping Varus’ strength as he hits his early- and mid-game spikes.

W – Blighted Quiver

UNCHARGED ACTIVE DAMAGE6/7/8/9/10% target’s missing health (levels 1/4/7/10/13) ⇒ 6/8/10/12/14% target’s missing health (levels 1/4/7/10/13)
FULLY CHARGED ACTIVE DAMAGE9/10.5/12/13.5/15% target’s missing health (levels 1/4/7/10/13) ⇒ 9/12/15/18/21% target’s missing health (levels 1/4/7/10/13)

R – Chain of Corruption

DAMAGE100/175/250 (+1.0 ability power) ⇒ 150/200/250 (+1.0 ability power)

Warwick

Base AD increased.

Giving Warwick a bit more bite.

Base Stats

BASE ATTACK DAMAGE63 ⇒ 65

Forbidden Idol Line

Forbidden Idol cooldown reduction increased. Heal and shield power increased on its upgrades.

Forbidden Idol

COOLDOWN REDUCTION5% ⇒ 10%

Ardent Censer

HEAL AND SHIELD POWER8% ⇒ 10%

Mikael’s Crucible

HEAL AND SHIELD POWER15% ⇒ 20%

Redemption

HEAL AND SHIELD POWER8% ⇒ 10%

Alistar

Trample damage decreased early.

Reducing Alistar’s early lane pressure so one good trade doesn’t auto-win him the rest of lane phase.

E – Trample

BASE DAMAGE100/125/150/175/200 over 5 seconds ⇒ 80/110/140/170/200 over 5 seconds
EMPOWERED ATTACK BONUS DAMAGE55-310 (levels 1-18) ⇒ 35-290 (levels 1-18)

Cassiopeia

Q damage decreased late; cost increased late.

We’re bringing Noxious Blast’s high-rank power down, based on Q-max’s emergence as a dominant strategy.

Q – Noxious Blast

COST50/55/60/65/70 mana ⇒ 50/60/70/80/90 mana
BASE DAMAGE75/125/175/225/275 ⇒ 75/120/165/210/255

Kassadin

Health regen reduced.

Tying Kassadin’s early-game survivability more tightly to his Q shield.
Base stats
BASE HEALTH REGEN 8 ⇒ 6

Neeko

Q damage decreased.

Q – Blooming Burst

INITIAL BASE DAMAGE80/125/170/215/260 ⇒ 70/115/160/205/250
BASE BOUNCE DAMAGE40/60/80/100/120 ⇒ 35/55/75/95/115

Tiamat

Cost increased.

Zeke’s Convergence

CONDUITYour linked ally’s basic attacks burn enemies for 50% ⇒ 30% bonus magic damage over 2 seconds

Outer Turrets

ARMOR AND MAGIC RESIST AFTER PLATING FALLOFF0 ⇒ 40

 

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