The mini update of League of Legends has been rolled out and the latest update has brought change in stats for many in-game characters with other few enhancements and fixes
If you missed it, we dropped a big balance update last week.
Akali can be more effectively counterattacked when revealing herself from Shroud. 8.24 shroud duration nerf reverted.
W – Twilight Shroud
Magic resist growth decreased. Q deals less passthrough damage to minions and monsters. R execute threshold decreased late.
League’s assassin support has become a problematic mid laner despite relatively reasonable performances in bot lane. The nerfs below are all tailored to hit mid Pyke hardest, whether by the strengths mid laners need (protection against burst magic damage; waveclear) or by the strengths Pyke has an easier time accruing in mid (level scalings).
Q – Bone Skewer
R – Death From Below
Reminder: Enemies above the execute threshold take physical damage equal to the threshold instead.
Q base damage increased; passthrough damage decreased. R range increased.
We’re giving Caitlyn some lane power in Piltover Peacemaker’s first hit and punching up the unique strength Ace in the Hole brings to the Sheriff’s arsenal.
Q – Piltover Peacemaker
R – Ace in the Hole
R damage increased.
Upping Corki’s poke damage.
R – Missile Barrage
Base health increased. Fling damage increased early.
These changes help Singed compete for presence in his early lane.
E – Fling
E damage increased.
Improving Tristana’s ability to blow people up in the mid-game.
E – Explosive Charge
W-empowered Q damage increased late. R damage increased early.
Upping Varus’ strength as he hits his early- and mid-game spikes.
W – Blighted Quiver
R – Chain of Corruption
Base AD increased.
Giving Warwick a bit more bite.
Forbidden Idol Line
Forbidden Idol cooldown reduction increased. Heal and shield power increased on its upgrades.
Trample damage decreased early.
Reducing Alistar’s early lane pressure so one good trade doesn’t auto-win him the rest of lane phase.
E – Trample
Q damage decreased late; cost increased late.
We’re bringing Noxious Blast’s high-rank power down, based on Q-max’s emergence as a dominant strategy.
Q – Noxious Blast
Health regen reduced.
Tying Kassadin’s early-game survivability more tightly to his Q shield.
BASE HEALTH REGEN 8 ⇒ 6
Q damage decreased.
Q – Blooming Burst
CONDUITYour linked ally’s basic attacks burn enemies for 50% ⇒ 30% bonus magic damage over 2 seconds
ARMOR AND MAGIC RESIST AFTER PLATING FALLOFF0 ⇒ 40
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