Red Dead Online has added Battle Royale Mode Gun Rush to the game

Red Dead Online Game

Red Dead Online has added the battle royale mode to the game today.

It seems like Battle Royale is not ending any soon as the gaming companies are still opting for Battle Royale mode for their games.

Following the footsteps of Fortnite, earlier we have seen Call of Duty Black Ops 4 Opted for Blackout Battle Royale mode and Counterstrike Battle Royale mode launched Dangerzone.

Red Dead Online battle royale mode Gun support only 32 players currently, and it also works in similar fashion as Fortnite and PUBG running towards the safe zone with the shrinking area. The last one or the last team standing will win the game.

There is a treat for Xbox One users, as they can access the Red Chestnut Arabian Horse, Alligator, Skin Ranch Cutter Saddle, and the High Roller Double-Action Revolver for the beta.

Red Dead Online Gun Rush Mode

The developers are working on its Online Beta, and soon it might include Races & Showdown Modes.

In addition to that, you can also expect new emotes in the game.

Also, there will be significant changes to the game, which includes the following

Daily Challenges: Tackle new challenges each day covering every aspect of the game, from sharpshooting to evading the law.

Law and Bounty Upgrades: Some changes are coming to the way the Law and Bounty systems work in Red Dead Online to reduce the enticements for griefing. Soon, players will get a bounty for committing crimes and will be incentivized to pay them off within an allotted time. Wait too long and bounty hunters from each of the states will track the player forcing them to either pay up or escape.

Red Dead Online Gun Rush Gameplay

Parley Changes: We’re making the Parley system easier to trigger so that you can avoid aggressive players more quickly. In addition, it will be easier to trigger Feuds, Posse Feuds and Leader Feuds to take on attacking players in the structured competition.

Proximity-Based Player Blips: Player location blips will soon appear only over short distances, reducing the range at which you are visible to others, decreasing the likelihood of being targeted by another player across large areas. Down the line, we’re also looking to introduce the ability to identify players who grief and kill indiscriminately with a progressively darkening blip that becomes more visible and at a longer range, so everyone in a session can identify potentially dangerous opponents at a glance and from a safe distance.

Also, some new content is also in works which be released later this year

  • All-new missions to build on your Story in A Land Of Opportunities – from previously established characters like Horley and Jessica LeClerk, and some new ones as well.
  • A range of Dynamic Events throughout the world
  • Lots of new competitive modes including new Showdown Modes and Races
  • Plus new weapons and clothing, and lots more that we’re not quite ready to announce just yet…

 

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